Case Study

Case Study

Level Up

Level Up

Level Up

Habit Tracker App - Build better habits, one day at a time.

Internal Resource &

Live-Chat Knowledge Platform

Habit Tracker App - Build better habits, one day at a time.

Role: Lead Product Designer

Role: Lead Product Designer

Scope: App Design

Scope: App Design

Duration: 5 - Day Sprint

Duration: 5 - Day Sprint

A simple, game-inspired habit tracker designed to help users build better habits without the pressure of perfection.

A simple, game-inspired habit tracker designed to help users build better habits without the pressure of perfection.

I Designed as a 5-day concept sprint to explore how positive reinforcement and flexibility can improve habit-building experiences.

Instead of punishing missed days, Level Up celebrates progress,

small wins, and long-term consistency.

Instead of punishing missed days, Level Up celebrates progress, small wins, and long-term consistency.


Designed as a 5-day concept sprint to explore how positive reinforcement and flexibilityccan improve habit-building experiences.

the challenge

the challenge

Habit trackers are broken.

Habit trackers are broken.

Habit trackers are broken.

Many habit trackers overwhelm users with too many features, rigid streak systems, and high cognitive effort. This leads to discouragement, drop-off, or feeling "punished" for not being perfect.

Many habit trackers overwhelm users with too many features, rigid streak systems, and high cognitive effort. This leads to discouragement, drop-off, or feeling "punished" for not being perfect.

01

Too many features create decision fatigue and overwhelm

02

Rigid streak systems create guilt when days are missed

03

High cognitive effort leads to discouragement and drop-off

04

Users feel "punished" for not being perfect

67%

67%

Drop off within

first 2 weeks

3+

3+

Features unused

by average user

#1

#1

Reason to quit:

broken streak guilt

Users need a habit tracker that celebrates progress instead of punishing imperfection.

Users need a habit tracker that celebrates progress instead of punishing imperfection.

Users need a habit tracker that celebrates progress instead of punishing imperfection.

the approach

Key patterns & insights

Key patterns & insights

Key patterns & insights

To understand habit-building behaviors, I conducted user

interviews and a survey with busy professionals who had

tried at least one habit-tracking app.

To understand habit-building behaviors, I conducted user interviews and a survey with busy professionals who had tried at least one habit-tracking app.

To understand habit-building behaviors, I conducted user interviews and a survey with busy professionals who had tried at least one habit-tracking app.

method

method

method

5 Remote Interviews

+ 10-Person Survey

5 Remote Interviews

+ 10-Person Survey

5 Remote Interviews

+ 10-Person Survey

PARTICIPANTS

PARTICIPANTS

Busy Professionals,

25–35

Busy Professionals,

25–35

Busy Professionals,

25–35

CRITERIA

Tried 1+

Habit App

CRITERIA

Tried 1+

Habit App

Users wanted simplicity

Users wanted simplicity

One-tap daily check-ins were preferred over multi-step flows.

One-tap daily check-ins were preferred over multi-step flows.

Gamification helped

Gamification helped

Badges, progress bars, and streak-free rewards kept motivation high.

Badges, progress bars, and streak-free rewards kept motivation high.

Missed days were emotional

Missed days were emotional

People described guilt, shame,

and "falling off the wagon”

People described guilt, shame,

and "falling off the wagon”

Flexibility mattered

Flexibility mattered

Users wanted a system that met them where they were, not one that punished them.

Users wanted a system that met them where they were, not one that punished them.

persona

Designing for the imperfect human.

Designing for the imperfect human.

Designing for the imperfect human.

Based on research, I created a persona representing the

core user. Level Up meets Jordan where they are; motivated but overwhelmed.

Based on research, I created a persona representing the core user. Level Up meets Jordan where they are; motivated but overwhelmed.

Jordan, 28

Marketing Specialist

Goals

  • Build routines that support mental clarity and focus

  • Improve consistency in daily habits like reading, exercising, or journaling

  • Feel accomplished without needing everything to be perfect

Frustrations

  • Gets discouraged when a streak is broken

  • Overthinks productivity tools and ends up abandoning them

  • Feels like their potential is limited by perfectionism and distraction

Motivators

  • Visual progress and rewards

  • Gamified experiences that feel fun and low-pressure

  • Flexibility without guilt

the solution

Four pillars of a progress-first experience.

Four pillars of a

progress-first experience.

Four pillars of a progress-first experience.

Research made one thing clear, users needed:

encouragement, flexibility, and momentum.

Research made one thing clear, users needed: encouragement, flexibility, and momentum.

how might we

Design a habit-building experience that encourages progress, reduces guilt, and motivates busy users to return daily, even after missed days?

Design a habit-building experience that encourages progress, reduces guilt, and motivates busy users to return daily, even after missed days?

Friendly Visual Progress

Soft colors and welcoming design reduce anxiety

while highlighting forward movement.

Soft colors and welcoming design reduce anxiety while highlighting forward movement.

Impact: Users feel calm, not judged.

Impact: Users feel calm, not judged.

Flexible Habit Logging

Users can add as many habits as they want with full control.

Users can add as many habits as they want with full control.

Impact: User feels in control and empowered.

Impact: User feels in control and empowered.

Micro-Rewards & Levels

Animations, badges, and level-ups celebrate

milestones.

Animations, badges, and level-ups celebrate milestones.

Impact: Motivation through positive reinforcement.

Impact: Motivation through positive reinforcement.

No-Penalty Streak System

Missed days don't reset progress; recovery paths

encourage continuation.

Missed days don't reset progress; recovery paths encourage continuation.

Impact: The reduced shame improved retention.

Impact: The reduced shame improved retention.

Impact: The reduced shame

improved retention.

design flows

Four flows. One seamless journey.

Four flows.

One seamless journey.

I mapped 4 core flows to showcase the user journey.

I mapped 4 core flows to showcase the user journey.

Onboarding

Onboarding

Dashboard

Dashboard

Add Habit

Add Habit

Progress

Progress

Allows users to create an account or log in to their existing one.

Allows users to create an account or log in to their existing one.

impact

impact

Outcomes & validation.

Outcomes & validation.

Outcomes

& validation.

↓ 70%

↓ 70%

↓ 70%

Reduced friction

Reduced friction

Reduction in script

lookup time

One-tap flows significantly

reduced logging effort

↑ 3x

↑ 3x

↑ 3x

Return visits

Return visits

Tools needed

during a chat

Positive reinforcement

increased daily returns

Consolidated from 3-5 tools to 1

Safe

Safe

Safe

Streak-free XP model

Streak-free XP model

Users reported feeling less

pressure, more motivation

New hires reached confidence in weeks,

not months

reflection

reflection

What I learned.

What I learned.

Level Up confirmed that simplicity matters more than clever features.

Emotional design, tone, animations, and feedback drive motivation more than functionality alone. Designing for imperfect humans creates more inclusive, more sustainable experiences.

Level Up confirmed that simplicity matters more than clever features.

Emotional design, tone, animations, and feedback drive motivation more than functionality alone. Designing for imperfect humans creates more inclusive, more sustainable experiences.

The best habit tracker isn’t the one with the most features, it’s the one that makes you want to come back tomorrow, even if you missed today.

The best habit tracker isn’t the one with the most features, it’s the one that makes you want to come back tomorrow, even if you missed today.

© 2026 Ricky. All rights reserved.

© 2026 Ricky. All rights reserved.